rlgl

Undocumented in source.

Members

Enums

FramebufferAttachTextureType
enum FramebufferAttachTextureType
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
FramebufferAttachType
enum FramebufferAttachType
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
GlVersion
enum GlVersion
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
ShaderAttributeDataType
enum ShaderAttributeDataType
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

Functions

rlActiveTextureSlot
void rlActiveTextureSlot(int slot)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlBegin
void rlBegin(int mode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlCheckErrors
void rlCheckErrors()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlCheckRenderBatchLimit
bool rlCheckRenderBatchLimit(int vCount)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlClearColor
void rlClearColor(ubyte r, ubyte g, ubyte b, ubyte a)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlClearScreenBuffers
void rlClearScreenBuffers()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor3f
void rlColor3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor4f
void rlColor4f(float x, float y, float z, float w)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor4ub
void rlColor4ub(ubyte r, ubyte g, ubyte b, ubyte a)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlCompileShader
uint rlCompileShader(const(char)* shaderCode, int type)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableBackfaceCulling
void rlDisableBackfaceCulling()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableDepthMask
void rlDisableDepthMask()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableDepthTest
void rlDisableDepthTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableFramebuffer
void rlDisableFramebuffer()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableScissorTest
void rlDisableScissorTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableShader
void rlDisableShader()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableSmoothLines
void rlDisableSmoothLines()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableStereoRender
void rlDisableStereoRender()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableTexture
void rlDisableTexture()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableTextureCubemap
void rlDisableTextureCubemap()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableVertexArray
void rlDisableVertexArray()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableVertexAttribute
void rlDisableVertexAttribute(uint index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableVertexBuffer
void rlDisableVertexBuffer()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableVertexBufferElement
void rlDisableVertexBufferElement()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableWireMode
void rlDisableWireMode()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawRenderBatch
void rlDrawRenderBatch(RenderBatch* batch)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawRenderBatchActive
void rlDrawRenderBatchActive()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawVertexArray
void rlDrawVertexArray(int offset, int count)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawVertexArrayElements
void rlDrawVertexArrayElements(int offset, int count, void* buffer)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawVertexArrayElementsInstanced
void rlDrawVertexArrayElementsInstanced(int offset, int count, void* buffer, int instances)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawVertexArrayInstanced
void rlDrawVertexArrayInstanced(int offset, int count, int instances)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableBackfaceCulling
void rlEnableBackfaceCulling()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableDepthMask
void rlEnableDepthMask()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableDepthTest
void rlEnableDepthTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableFramebuffer
void rlEnableFramebuffer(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableScissorTest
void rlEnableScissorTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableShader
void rlEnableShader(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableSmoothLines
void rlEnableSmoothLines()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableStereoRender
void rlEnableStereoRender()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableTexture
void rlEnableTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableTextureCubemap
void rlEnableTextureCubemap(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableVertexArray
bool rlEnableVertexArray(uint vaoId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableVertexAttribute
void rlEnableVertexAttribute(uint index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableVertexBuffer
void rlEnableVertexBuffer(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableVertexBufferElement
void rlEnableVertexBufferElement(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableWireMode
void rlEnableWireMode()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnd
void rlEnd()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFramebufferAttach
void rlFramebufferAttach(uint fboId, uint texId, int attachType, int texType, int mipLevel)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFramebufferComplete
bool rlFramebufferComplete(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFrustum
void rlFrustum(double left, double right, double bottom, double top, double znear, double zfar)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGenerateMipmaps
void rlGenerateMipmaps(Texture2D* texture)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetFramebufferHeight
int rlGetFramebufferHeight()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetFramebufferWidth
int rlGetFramebufferWidth()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetGlTextureFormats
void rlGetGlTextureFormats(int format, uint* glInternalFormat, uint* glFormat, uint* glType)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetLineWidth
float rlGetLineWidth()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetLocationAttrib
int rlGetLocationAttrib(uint shaderId, const(char)* attribName)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetLocationUniform
int rlGetLocationUniform(uint shaderId, const(char)* uniformName)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixModelview
Matrix rlGetMatrixModelview()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixProjection
Matrix rlGetMatrixProjection()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixProjectionStereo
Matrix rlGetMatrixProjectionStereo(int eye)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixTransform
Matrix rlGetMatrixTransform()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixViewOffsetStereo
Matrix rlGetMatrixViewOffsetStereo(int eye)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetShaderDefault
Shader rlGetShaderDefault()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetTextureDefault
Texture2D rlGetTextureDefault()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetVersion
int rlGetVersion()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlIsStereoRenderEnabled
bool rlIsStereoRenderEnabled()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadDrawCube
void rlLoadDrawCube()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadDrawQuad
void rlLoadDrawQuad()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadExtensions
void rlLoadExtensions(void* loader)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadFramebuffer
uint rlLoadFramebuffer(int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadIdentity
void rlLoadIdentity()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadRenderBatch
RenderBatch rlLoadRenderBatch(int numBuffers, int bufferElements)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadShaderCode
uint rlLoadShaderCode(const(char)* vsCode, const(char)* fsCode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadShaderProgram
uint rlLoadShaderProgram(uint vShaderId, uint fShaderId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTexture
uint rlLoadTexture(void* data, int width, int height, int format, int mipmapCount)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTextureCubemap
uint rlLoadTextureCubemap(void* data, int size, int format)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTextureDepth
uint rlLoadTextureDepth(int width, int height, bool useRenderBuffer)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadVertexArray
uint rlLoadVertexArray()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadVertexBuffer
uint rlLoadVertexBuffer(void* buffer, int size, bool dynamic)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadVertexBufferElement
uint rlLoadVertexBufferElement(void* buffer, int size, bool dynamic)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlMatrixMode
void rlMatrixMode(int mode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlMultMatrixf
void rlMultMatrixf(float* matf)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlNormal3f
void rlNormal3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlOrtho
void rlOrtho(double left, double right, double bottom, double top, double znear, double zfar)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlPopMatrix
void rlPopMatrix()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlPushMatrix
void rlPushMatrix()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlReadScreenPixels
ubyte* rlReadScreenPixels(int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlReadTexturePixels
void* rlReadTexturePixels(Texture2D texture)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlRotatef
void rlRotatef(float angleDeg, float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlScalef
void rlScalef(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlScissor
void rlScissor(int x, int y, int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetBlendFactors
void rlSetBlendFactors(int glSrcFactor, int glDstFactor, int glEquation)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetBlendMode
void rlSetBlendMode(int mode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetLineWidth
void rlSetLineWidth(float width)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetMatrixModelview
void rlSetMatrixModelview(Matrix view)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetMatrixProjection
void rlSetMatrixProjection(Matrix proj)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetMatrixProjectionStereo
void rlSetMatrixProjectionStereo(Matrix right, Matrix left)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetMatrixViewOffsetStereo
void rlSetMatrixViewOffsetStereo(Matrix right, Matrix left)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetRenderBatchActive
void rlSetRenderBatchActive(RenderBatch* batch)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetShader
void rlSetShader(Shader shader)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetTexture
void rlSetTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetUniform
void rlSetUniform(int locIndex, const(void)* value, int uniformType, int count)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetUniformMatrix
void rlSetUniformMatrix(int locIndex, Matrix mat)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetUniformSampler
void rlSetUniformSampler(int locIndex, uint textureId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetVertexAttribute
void rlSetVertexAttribute(uint index, int compSize, int type, bool normalized, int stride, void* pointer)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetVertexAttributeDefault
void rlSetVertexAttributeDefault(int locIndex, const(void)* value, int attribType, int count)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetVertexAttributeDivisor
void rlSetVertexAttributeDivisor(uint index, int divisor)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTexCoord2f
void rlTexCoord2f(float x, float y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTextureParameters
void rlTextureParameters(uint id, int param, int value)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTranslatef
void rlTranslatef(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadFramebuffer
void rlUnloadFramebuffer(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadRenderBatch
void rlUnloadRenderBatch(RenderBatch batch)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadShaderProgram
void rlUnloadShaderProgram(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadTexture
void rlUnloadTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadVertexArray
void rlUnloadVertexArray(uint vaoId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadVertexBuffer
void rlUnloadVertexBuffer(uint vboId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateTexture
void rlUpdateTexture(uint id, int offsetX, int offsetY, int width, int height, int format, const(void)* data)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateVertexBuffer
void rlUpdateVertexBuffer(int bufferId, void* data, int dataSize, int offset)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex2f
void rlVertex2f(float x, float y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex2i
void rlVertex2i(int x, int y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex3f
void rlVertex3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlViewport
void rlViewport(int x, int y, int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlglClose
void rlglClose()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlglInit
void rlglInit(int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

Manifest constants

DEFAULT_BATCH_BUFFERS
enum DEFAULT_BATCH_BUFFERS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
DEFAULT_BATCH_BUFFER_ELEMENTS
enum DEFAULT_BATCH_BUFFER_ELEMENTS;

rlgl v3.7 - raylib OpenGL abstraction layer

DEFAULT_BATCH_DRAWCALLS
enum DEFAULT_BATCH_DRAWCALLS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
MAX_BATCH_ACTIVE_TEXTURES
enum MAX_BATCH_ACTIVE_TEXTURES;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
MAX_MATERIAL_MAPS
enum MAX_MATERIAL_MAPS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
MAX_MATRIX_STACK_SIZE
enum MAX_MATRIX_STACK_SIZE;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
MAX_MESH_VERTEX_BUFFERS
enum MAX_MESH_VERTEX_BUFFERS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
MAX_SHADER_LOCATIONS
enum MAX_SHADER_LOCATIONS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_CULL_DISTANCE_FAR
enum RL_CULL_DISTANCE_FAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_CULL_DISTANCE_NEAR
enum RL_CULL_DISTANCE_NEAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_FLOAT
enum RL_FLOAT;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_LINES
enum RL_LINES;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_MODELVIEW
enum RL_MODELVIEW;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_PROJECTION
enum RL_PROJECTION;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_QUADS
enum RL_QUADS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE
enum RL_TEXTURE;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_ANISOTROPIC
enum RL_TEXTURE_FILTER_ANISOTROPIC;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_LINEAR
enum RL_TEXTURE_FILTER_LINEAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST
enum RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_MIP_LINEAR
enum RL_TEXTURE_FILTER_MIP_LINEAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_MIP_NEAREST
enum RL_TEXTURE_FILTER_MIP_NEAREST;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_NEAREST
enum RL_TEXTURE_FILTER_NEAREST;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR
enum RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_MAG_FILTER
enum RL_TEXTURE_MAG_FILTER;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_MIN_FILTER
enum RL_TEXTURE_MIN_FILTER;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_CLAMP
enum RL_TEXTURE_WRAP_CLAMP;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_MIRROR_CLAMP
enum RL_TEXTURE_WRAP_MIRROR_CLAMP;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_MIRROR_REPEAT
enum RL_TEXTURE_WRAP_MIRROR_REPEAT;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_REPEAT
enum RL_TEXTURE_WRAP_REPEAT;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_S
enum RL_TEXTURE_WRAP_S;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_T
enum RL_TEXTURE_WRAP_T;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TRIANGLES
enum RL_TRIANGLES;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_UNSIGNED_BYTE
enum RL_UNSIGNED_BYTE;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

Structs

DrawCall
struct DrawCall
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RenderBatch
struct RenderBatch
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
VertexBuffer
struct VertexBuffer
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

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