raylib-d v3.7.0 (2021-08-20T20:52:11Z)
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IsWindowFocused
raylib
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
extern (
C
) @
nogc
nothrow
bool
IsWindowFocused
(
)
Meta
Source
See Implementation
raylib
aliases
Camera
FILTER_BILINEAR
FILTER_POINT
FormatText
GetExtension
GetImageData
LoadFileDataCallback
LoadFileTextCallback
LoadText
MAP_DIFFUSE
PIXELFORMAT_UNCOMPRESSED_R8G8B8A8
RenderTexture2D
SaveFileDataCallback
SaveFileTextCallback
SpriteFont
Texture2D
TextureCubemap
TraceLogCallback
enums
BlendMode
CameraMode
CameraProjection
ConfigFlags
CubemapLayout
FontType
GamepadAxis
GamepadButton
Gestures
KeyboardKey
MaterialMapIndex
MouseButton
MouseCursor
NPatchLayout
PixelFormat
ShaderLocationIndex
ShaderUniformDataType
TextureFilter
TextureWrap
TraceLogLevel
functions
BeginBlendMode
BeginDrawing
BeginMode2D
BeginMode3D
BeginScissorMode
BeginShaderMode
BeginTextureMode
BeginVrStereoMode
CLITERAL
ChangeDirectory
ClearBackground
ClearDirectoryFiles
ClearDroppedFiles
ClearWindowState
CloseWindow
CompressData
DecompressData
DirectoryExists
DisableCursor
DrawLine
DrawPixel
DrawPixelV
EnableCursor
EndBlendMode
EndDrawing
EndMode2D
EndMode3D
EndScissorMode
EndShaderMode
EndTextureMode
EndVrStereoMode
FileExists
GetCameraMatrix
GetCameraMatrix2D
GetCharPressed
GetClipboardText
GetCurrentMonitor
GetDirectoryFiles
GetDirectoryPath
GetDroppedFiles
GetFPS
GetFileExtension
GetFileModTime
GetFileName
GetFileNameWithoutExt
GetFrameTime
GetGamepadAxisCount
GetGamepadAxisMovement
GetGamepadButtonPressed
GetGamepadName
GetGestureDetected
GetGestureDragAngle
GetGestureDragVector
GetGestureHoldDuration
GetGesturePinchAngle
GetGesturePinchVector
GetKeyPressed
GetMonitorCount
GetMonitorHeight
GetMonitorName
GetMonitorPhysicalHeight
GetMonitorPhysicalWidth
GetMonitorPosition
GetMonitorRefreshRate
GetMonitorWidth
GetMousePosition
GetMouseRay
GetMouseWheelMove
GetMouseX
GetMouseY
GetPrevDirectoryPath
GetRandomValue
GetScreenHeight
GetScreenToWorld2D
GetScreenWidth
GetShaderLocation
GetShaderLocationAttrib
GetTime
GetTouchPointsCount
GetTouchPosition
GetTouchX
GetTouchY
GetWindowHandle
GetWindowPosition
GetWindowScaleDPI
GetWorkingDirectory
GetWorldToScreen
GetWorldToScreen2D
GetWorldToScreenEx
HideCursor
InitWindow
IsCursorHidden
IsCursorOnScreen
IsFileDropped
IsFileExtension
IsGamepadAvailable
IsGamepadButtonDown
IsGamepadButtonPressed
IsGamepadButtonReleased
IsGamepadButtonUp
IsGamepadName
IsGestureDetected
IsKeyDown
IsKeyPressed
IsKeyReleased
IsKeyUp
IsMouseButtonDown
IsMouseButtonPressed
IsMouseButtonReleased
IsMouseButtonUp
IsWindowFocused
IsWindowFullscreen
IsWindowHidden
IsWindowMaximized
IsWindowMinimized
IsWindowReady
IsWindowResized
IsWindowState
LoadFileData
LoadFileText
LoadShader
LoadShaderFromMemory
LoadStorageValue
LoadVrStereoConfig
MaximizeWindow
MemAlloc
MemFree
MemRealloc
MinimizeWindow
OpenURL
RestoreWindow
SaveFileData
SaveFileText
SaveStorageValue
SetCameraAltControl
SetCameraMode
SetCameraMoveControls
SetCameraPanControl
SetCameraSmoothZoomControl
SetClipboardText
SetConfigFlags
SetExitKey
SetGamepadMappings
SetGesturesEnabled
SetLoadFileDataCallback
SetLoadFileTextCallback
SetMouseCursor
SetMouseOffset
SetMousePosition
SetMouseScale
SetSaveFileDataCallback
SetSaveFileTextCallback
SetShaderValue
SetShaderValueMatrix
SetShaderValueTexture
SetShaderValueV
SetShapesTexture
SetTargetFPS
SetTraceLogCallback
SetTraceLogLevel
SetWindowIcon
SetWindowMinSize
SetWindowMonitor
SetWindowPosition
SetWindowSize
SetWindowState
SetWindowTitle
ShowCursor
TakeScreenshot
ToggleFullscreen
TraceLog
UnloadFileData
UnloadFileText
UnloadShader
UnloadVrStereoConfig
UpdateCamera
WindowShouldClose
manifest constants
DEG2RAD
MATERIAL_MAP_DIFFUSE
MATERIAL_MAP_SPECULAR
PI
RAD2DEG
SHADER_LOC_MAP_DIFFUSE
SHADER_LOC_MAP_SPECULAR
structs
AudioStream
BoneInfo
BoundingBox
Camera2D
Camera3D
CharInfo
Color
Font
Image
Material
MaterialMap
Mesh
Model
ModelAnimation
Music
NPatchInfo
Ray
RayHitInfo
RenderTexture
Shader
Sound
Texture
Transform
VrDeviceInfo
VrStereoConfig
Wave
rAudioBuffer