rlgl

Undocumented in source.

Members

Enums

rlBlendMode
enum rlBlendMode
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFramebufferAttachTextureType
enum rlFramebufferAttachTextureType
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFramebufferAttachType
enum rlFramebufferAttachType
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGlVersion
enum rlGlVersion
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlPixelFormat
enum rlPixelFormat
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlShaderAttributeDataType
enum rlShaderAttributeDataType
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlShaderLocationIndex
enum rlShaderLocationIndex
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlShaderUniformDataType
enum rlShaderUniformDataType
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTextureFilter
enum rlTextureFilter
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTraceLogLevel
enum rlTraceLogLevel
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

Functions

rlActiveDrawBuffers
void rlActiveDrawBuffers(int count)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlActiveTextureSlot
void rlActiveTextureSlot(int slot)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlBegin
void rlBegin(int mode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlBindImageTexture
void rlBindImageTexture(uint id, uint index, uint format, int readonly)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlBindShaderBuffer
void rlBindShaderBuffer(uint id, uint index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlCheckErrors
void rlCheckErrors()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlCheckRenderBatchLimit
bool rlCheckRenderBatchLimit(int vCount)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlClearColor
void rlClearColor(ubyte r, ubyte g, ubyte b, ubyte a)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlClearScreenBuffers
void rlClearScreenBuffers()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor3f
void rlColor3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor4f
void rlColor4f(float x, float y, float z, float w)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlColor4ub
void rlColor4ub(ubyte r, ubyte g, ubyte b, ubyte a)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlCompileShader
uint rlCompileShader(const(char)* shaderCode, int type)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlComputeShaderDispatch
void rlComputeShaderDispatch(uint groupX, uint groupY, uint groupZ)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlCopyBuffersElements
void rlCopyBuffersElements(uint destId, uint srcId, ulong destOffset, ulong srcOffset, ulong count)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableBackfaceCulling
void rlDisableBackfaceCulling()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableColorBlend
void rlDisableColorBlend()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableDepthMask
void rlDisableDepthMask()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableDepthTest
void rlDisableDepthTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableFramebuffer
void rlDisableFramebuffer()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableScissorTest
void rlDisableScissorTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableShader
void rlDisableShader()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableSmoothLines
void rlDisableSmoothLines()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableStereoRender
void rlDisableStereoRender()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableTexture
void rlDisableTexture()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableTextureCubemap
void rlDisableTextureCubemap()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableVertexArray
void rlDisableVertexArray()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableVertexAttribute
void rlDisableVertexAttribute(uint index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableVertexBuffer
void rlDisableVertexBuffer()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableVertexBufferElement
void rlDisableVertexBufferElement()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDisableWireMode
void rlDisableWireMode()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawRenderBatch
void rlDrawRenderBatch(rlRenderBatch* batch)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawRenderBatchActive
void rlDrawRenderBatchActive()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawVertexArray
void rlDrawVertexArray(int offset, int count)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawVertexArrayElements
void rlDrawVertexArrayElements(int offset, int count, void* buffer)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawVertexArrayElementsInstanced
void rlDrawVertexArrayElementsInstanced(int offset, int count, void* buffer, int instances)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlDrawVertexArrayInstanced
void rlDrawVertexArrayInstanced(int offset, int count, int instances)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableBackfaceCulling
void rlEnableBackfaceCulling()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableColorBlend
void rlEnableColorBlend()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableDepthMask
void rlEnableDepthMask()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableDepthTest
void rlEnableDepthTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableFramebuffer
void rlEnableFramebuffer(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableScissorTest
void rlEnableScissorTest()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableShader
void rlEnableShader(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableSmoothLines
void rlEnableSmoothLines()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableStereoRender
void rlEnableStereoRender()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableTexture
void rlEnableTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableTextureCubemap
void rlEnableTextureCubemap(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableVertexArray
bool rlEnableVertexArray(uint vaoId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableVertexAttribute
void rlEnableVertexAttribute(uint index)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableVertexBuffer
void rlEnableVertexBuffer(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableVertexBufferElement
void rlEnableVertexBufferElement(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnableWireMode
void rlEnableWireMode()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlEnd
void rlEnd()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFramebufferAttach
void rlFramebufferAttach(uint fboId, uint texId, int attachType, int texType, int mipLevel)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFramebufferComplete
bool rlFramebufferComplete(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlFrustum
void rlFrustum(double left, double right, double bottom, double top, double znear, double zfar)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGenTextureMipmaps
void rlGenTextureMipmaps(uint id, int width, int height, int format, int* mipmaps)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetFramebufferHeight
int rlGetFramebufferHeight()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetFramebufferWidth
int rlGetFramebufferWidth()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetGlTextureFormats
void rlGetGlTextureFormats(int format, int* glInternalFormat, int* glFormat, int* glType)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetLineWidth
float rlGetLineWidth()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetLocationAttrib
int rlGetLocationAttrib(uint shaderId, const(char)* attribName)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetLocationUniform
int rlGetLocationUniform(uint shaderId, const(char)* uniformName)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixModelview
Matrix rlGetMatrixModelview()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixProjection
Matrix rlGetMatrixProjection()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixProjectionStereo
Matrix rlGetMatrixProjectionStereo(int eye)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixTransform
Matrix rlGetMatrixTransform()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetMatrixViewOffsetStereo
Matrix rlGetMatrixViewOffsetStereo(int eye)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetPixelFormatName
const(char)* rlGetPixelFormatName(uint format)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetShaderBufferSize
ulong rlGetShaderBufferSize(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetShaderIdDefault
uint rlGetShaderIdDefault()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetShaderLocsDefault
int* rlGetShaderLocsDefault()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetTextureIdDefault
uint rlGetTextureIdDefault()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlGetVersion
int rlGetVersion()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlIsStereoRenderEnabled
bool rlIsStereoRenderEnabled()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadComputeShaderProgram
uint rlLoadComputeShaderProgram(uint shaderId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadDrawCube
void rlLoadDrawCube()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadDrawQuad
void rlLoadDrawQuad()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadExtensions
void rlLoadExtensions(void* loader)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadFramebuffer
uint rlLoadFramebuffer(int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadIdentity
void rlLoadIdentity()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadRenderBatch
rlRenderBatch rlLoadRenderBatch(int numBuffers, int bufferElements)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadShaderBuffer
uint rlLoadShaderBuffer(ulong size, const(void)* data, int usageHint)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadShaderCode
uint rlLoadShaderCode(const(char)* vsCode, const(char)* fsCode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadShaderProgram
uint rlLoadShaderProgram(uint vShaderId, uint fShaderId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTexture
uint rlLoadTexture(void* data, int width, int height, int format, int mipmapCount)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTextureCubemap
uint rlLoadTextureCubemap(void* data, int size, int format)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadTextureDepth
uint rlLoadTextureDepth(int width, int height, bool useRenderBuffer)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadVertexArray
uint rlLoadVertexArray()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadVertexBuffer
uint rlLoadVertexBuffer(void* buffer, int size, bool dynamic)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlLoadVertexBufferElement
uint rlLoadVertexBufferElement(void* buffer, int size, bool dynamic)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlMatrixMode
void rlMatrixMode(int mode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlMultMatrixf
void rlMultMatrixf(float* matf)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlNormal3f
void rlNormal3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlOrtho
void rlOrtho(double left, double right, double bottom, double top, double znear, double zfar)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlPopMatrix
void rlPopMatrix()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlPushMatrix
void rlPushMatrix()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlReadScreenPixels
ubyte* rlReadScreenPixels(int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlReadShaderBufferElements
void rlReadShaderBufferElements(uint id, void* dest, ulong count, ulong offset)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlReadTexturePixels
void* rlReadTexturePixels(uint id, int width, int height, int format)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlRotatef
void rlRotatef(float angle, float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlScalef
void rlScalef(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlScissor
void rlScissor(int x, int y, int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetBlendFactors
void rlSetBlendFactors(int glSrcFactor, int glDstFactor, int glEquation)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetBlendMode
void rlSetBlendMode(int mode)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetLineWidth
void rlSetLineWidth(float width)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetMatrixModelview
void rlSetMatrixModelview(Matrix view)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetMatrixProjection
void rlSetMatrixProjection(Matrix proj)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetMatrixProjectionStereo
void rlSetMatrixProjectionStereo(Matrix right, Matrix left)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetMatrixViewOffsetStereo
void rlSetMatrixViewOffsetStereo(Matrix right, Matrix left)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetRenderBatchActive
void rlSetRenderBatchActive(rlRenderBatch* batch)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetShader
void rlSetShader(uint id, int* locs)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetTexture
void rlSetTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetUniform
void rlSetUniform(int locIndex, const(void)* value, int uniformType, int count)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetUniformMatrix
void rlSetUniformMatrix(int locIndex, Matrix mat)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetUniformSampler
void rlSetUniformSampler(int locIndex, uint textureId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetVertexAttribute
void rlSetVertexAttribute(uint index, int compSize, int type, bool normalized, int stride, void* pointer)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetVertexAttributeDefault
void rlSetVertexAttributeDefault(int locIndex, const(void)* value, int attribType, int count)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlSetVertexAttributeDivisor
void rlSetVertexAttributeDivisor(uint index, int divisor)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTexCoord2f
void rlTexCoord2f(float x, float y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTextureParameters
void rlTextureParameters(uint id, int param, int value)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlTranslatef
void rlTranslatef(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadFramebuffer
void rlUnloadFramebuffer(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadRenderBatch
void rlUnloadRenderBatch(rlRenderBatch batch)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadShaderBuffer
void rlUnloadShaderBuffer(uint ssboId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadShaderProgram
void rlUnloadShaderProgram(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadTexture
void rlUnloadTexture(uint id)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadVertexArray
void rlUnloadVertexArray(uint vaoId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUnloadVertexBuffer
void rlUnloadVertexBuffer(uint vboId)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateShaderBufferElements
void rlUpdateShaderBufferElements(uint id, const(void)* data, ulong dataSize, ulong offset)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateTexture
void rlUpdateTexture(uint id, int offsetX, int offsetY, int width, int height, int format, const(void)* data)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlUpdateVertexBuffer
void rlUpdateVertexBuffer(uint bufferId, void* data, int dataSize, int offset)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex2f
void rlVertex2f(float x, float y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex2i
void rlVertex2i(int x, int y)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertex3f
void rlVertex3f(float x, float y, float z)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlViewport
void rlViewport(int x, int y, int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlglClose
void rlglClose()
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlglInit
void rlglInit(int width, int height)
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

Manifest constants

RLGL_VERSION
enum RLGL_VERSION;

rlgl v4.0 - A multi-OpenGL abstraction layer with an immediate-mode style API

RL_COMPUTE_SHADER
enum RL_COMPUTE_SHADER;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_CULL_DISTANCE_FAR
enum RL_CULL_DISTANCE_FAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_CULL_DISTANCE_NEAR
enum RL_CULL_DISTANCE_NEAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_DEFAULT_BATCH_BUFFERS
enum RL_DEFAULT_BATCH_BUFFERS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_DEFAULT_BATCH_BUFFER_ELEMENTS
enum RL_DEFAULT_BATCH_BUFFER_ELEMENTS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_DEFAULT_BATCH_DRAWCALLS
enum RL_DEFAULT_BATCH_DRAWCALLS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS
enum RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_DYNAMIC_COPY
enum RL_DYNAMIC_COPY;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_DYNAMIC_DRAW
enum RL_DYNAMIC_DRAW;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_DYNAMIC_READ
enum RL_DYNAMIC_READ;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_FLOAT
enum RL_FLOAT;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_FRAGMENT_SHADER
enum RL_FRAGMENT_SHADER;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_LINES
enum RL_LINES;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_MAX_MATRIX_STACK_SIZE
enum RL_MAX_MATRIX_STACK_SIZE;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_MAX_SHADER_LOCATIONS
enum RL_MAX_SHADER_LOCATIONS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_MODELVIEW
enum RL_MODELVIEW;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_PROJECTION
enum RL_PROJECTION;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_QUADS
enum RL_QUADS;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_SHADER_LOC_MAP_DIFFUSE
enum RL_SHADER_LOC_MAP_DIFFUSE;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_SHADER_LOC_MAP_SPECULAR
enum RL_SHADER_LOC_MAP_SPECULAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_STATIC_COPY
enum RL_STATIC_COPY;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_STATIC_DRAW
enum RL_STATIC_DRAW;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_STATIC_READ
enum RL_STATIC_READ;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_STREAM_COPY
enum RL_STREAM_COPY;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_STREAM_DRAW
enum RL_STREAM_DRAW;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_STREAM_READ
enum RL_STREAM_READ;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE
enum RL_TEXTURE;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_ANISOTROPIC
enum RL_TEXTURE_FILTER_ANISOTROPIC;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_LINEAR
enum RL_TEXTURE_FILTER_LINEAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST
enum RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_MIP_LINEAR
enum RL_TEXTURE_FILTER_MIP_LINEAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_MIP_NEAREST
enum RL_TEXTURE_FILTER_MIP_NEAREST;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_NEAREST
enum RL_TEXTURE_FILTER_NEAREST;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR
enum RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_MAG_FILTER
enum RL_TEXTURE_MAG_FILTER;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_MIN_FILTER
enum RL_TEXTURE_MIN_FILTER;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_CLAMP
enum RL_TEXTURE_WRAP_CLAMP;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_MIRROR_CLAMP
enum RL_TEXTURE_WRAP_MIRROR_CLAMP;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_MIRROR_REPEAT
enum RL_TEXTURE_WRAP_MIRROR_REPEAT;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_REPEAT
enum RL_TEXTURE_WRAP_REPEAT;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_S
enum RL_TEXTURE_WRAP_S;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TEXTURE_WRAP_T
enum RL_TEXTURE_WRAP_T;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_TRIANGLES
enum RL_TRIANGLES;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_UNSIGNED_BYTE
enum RL_UNSIGNED_BYTE;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
RL_VERTEX_SHADER
enum RL_VERTEX_SHADER;
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

Structs

rlDrawCall
struct rlDrawCall
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlRenderBatch
struct rlRenderBatch
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
rlVertexBuffer
struct rlVertexBuffer
Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.

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